The objective of this research is to test VR users reactions to virtual environments without having to rely on surveys where answers can be untruthful and contain bias. Through monitoring physiological reactions to the virtual environment, correlations between the signal data and events or aspects in the environment can be found. Ultimately to test designs on customers and future end users rather than using post occupancy surveys. Through measuring the physiological signals such as Electrocardiography (ECG), Electrodermal activity (EDA) and Electroencephalography (EEG) while in VR reaction to events or scenes in VR can be further analysed.